Workstations · Graphics

Graphics workstations — visualisation, design, rendering

For creators and visualisation professionals. High-clock CPUs, professional GPUs with large VRAM, NVMe scratch and a colour-accurate 10-bit pipeline.

About graphics workstations

Crafted for creators and visualisation professionals

From Adobe and Autodesk to 3D render engines, these pair high-clock CPUs with professional GPUs and colour-accurate workflows.

Interactive creative work rewards clock speed and VRAM more than raw core count — the machine has to feel immediate while a scene is being manipulated, and then hold up when the render starts.

Colour is the part that gets missed. A 10-bit pipeline needs the GPU, the driver and the display to agree; getting two of the three right produces a workflow that looks correct and is not.

Purpose-built for creative work

Four pipelines, four specifications

The platform

What the specification covers

Recommended profiles

Three starting points, by pipeline

Indicative. Select GPUs on the renderer and the VRAM the scenes actually need; we size storage for cache and media throughput.

How much VRAM

The number that decides the machine

VRAM is the constraint that stops a creative workstation before anything else does. A scene that exceeds it does not slow down gracefully — it falls back to system memory and the interactive feel disappears.

So the honest sizing question is not which GPU is fastest, but how large the scenes and timelines actually get, and whether the pipeline is colour-critical enough to need a certified card rather than a fast one.

Graphics workstations — FAQ

What creative teams ask

At a glance

The graphics envelope

Related range

The rest of the workstation range

For engineering, for AI, or for the fleet.